The
WiiU is pretty sparse when it comes to titles in general, especially titles
created specifically for that platform. Pikmin 3 is one of the only non-Mario
WiiU exclusives out there that has received any kind of acclaim. Was it worth it, or was it just like any girl
at the Kubert School…pretty by default.
Let’s see.
First
of all, even though the characters themselves are cartoony in nature, the
backgrounds are completely realistically realized, and they are stunning. In fact, the backgrounds look even more
realistic because they are populated by cartoony monsters and characters. The fruit that you need to collect is
completely realistic as well and everything environmental effects abound. When it rains, everything looks wet. While that may sound like a “no shit,
Sherlock” statement, the fact that no stone is left unturned in that respect is
incredible. The designers could have
easily made it so that the ground looked wet, or there was some “water” on the
screen so you got the impression of rain, but no. I actually feel wet while playing it, it
looks that real.
The
story itself is a pretty basic one. You
are pretty much on one giant “fetch-quest”.
Something that would take up only a small part of a larger game like Skyrim or Dragon-Age is the entire game here.
That could be why the game itself is fairly short. You mission is to find fruit for your home
planet because (social commentary alert) your home planet mis-managed their resources. A good amount of your days are spent finding
and harvesting fruit, while you also look for the other two members of your
party. Once you have all of your party
together, you turn your attention to finding Olimar (who I believe was the star
of the first few Pikmin games, right?
I never played them) as well as your cosmic drive key so that you can actually
take the fruit back home. All of this is
done in fifteen minute “days”. At the
end of each day (literally from sunup to sundown in the game) you retreat back
to your ship with the Pikmin you have amassed, only to pick back up where you
left off the next day. Each day, you
drink one bottle of juice (regardless of whether you have one, two or three
people in your party) so you need to make sure you have enough juice, and have
thereby found enough fruit in your daily travels. This makes a big part of your day revolve
around resource management. Do I advance
the story? Do I stock up on fruit and/or
Pikmin? You have to make that decision
almost on a daily basis. Completists may
want to get all of the fruit, but you can’t always access the fruit locations
until later in the game, and *spoiler alert* once you’ve beaten the game,
you’re done. The game is so tied in to
the story that once you have beaten the final boss, rescued Olimar and gotten
your key back, that’s it. Game
over. If you thought (like I did) that
you would do all that and then be able to go back through and collect the fruit
you were unable to get before (because it was underwater and you didn’t have
blue PIkmin, or it was behind an electrified fence and you didn’t have yellow
Pikmin) you are sadly mistaken, that is unless you want to beat the final boss
again (you don’t, he’s a pain in the ass).
That is
the one drawback to Pikmin 3. I loved the graphics, the gameplay worked
pretty well, I could have done without the gibberish that they speak, but that’s just me, and even the
length of the game was adequate, short but adequate (though if I had actually
paid full price for the game I would have been a little pissed – luckily this
was the Mario Kart 8 add-on). Being handcuffed to the story and completely
sabotaging the replayability of the game because of it left a sour taste in my
mouth though. I liked everything else
about it so much that I looked forward to going back through and collecting the
fruit I had neglected during the initial playthrough. Now, not so much. Will I pick the game up again at some
point? Maybe. But a good game, with good replayability
wouldn’t even leave me that choice. I
would be drawn to play the game again after beating it, like Pikmin 3 was on the way to doing until
the twist ending came along.
The
final verdict for Pikmin 3 is, like
many Nintendo games unfortunately: It’s good but not something I would
willingly pay full price for. Pikmin 3 is a fun game, one that may not
be suitable for kids based solely on the game mechanics, but is fun to play
nonetheless.
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