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The
premise behind the game is simple, you collect stars to advance in the
storybook (each page is a new level) until you reach the end and rescue your
companion (Toad or Toadette, depending on which book you’re in). There are also other collectibles in each
level, such as the three diamonds you need to gather to advance in the book
(certain pages are only accessible when you have gathered the requisite number
of diamonds – kind of like the stars in Super Mario Galaxy). There are also coins to be collected, and the
always illusive Gold Mushroom. The game
starts off simply enough, and honestly, the first book, where you’re Toad
rescuing Toadette, is fairly simple. As
you go along though, the difficulty ratchets up, not just in the gathering of
collectibles, but the completion of the stages themselves. This makes for a better experience because,
while I was able to breeze through the first book, the second book (where you
play as Toadette) and the third book (where you play as both) push the difficulty up quite a few notches. There is a fourth "bonus book" which includes missions that you can unlock by gathering the gems that are hidden throughout the main levels, just to keep the replayability, which is already fairly high, at a maximum rate.
This is
a great game if you love the Mario Bros. Franchise but are a little tired of
the side-scrolling, jump on Goombas and save the Princess kind of
adventure. It’s a nice change of pace,
much like the Luigi’s Mansion games, a new twist on a popular character. I hope to see more of this kind of stuff from
Nintendo in the future instead of the same old rehashing of a tired plot and
gameplay mechanic that has become many of their Mario games of late.
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