I’ve heard
good things about Clone. Let’s see if they are true!
Cover:
First
things first, the cover is by the interior artist (Juan Jose Ryp) and it
actually depicts something that happens.
Those are two distinct marks in the “+” column as far as I’m
concerned. The illustration itself is
well done, full of action, full of movement, and full of intrigue for the
interior subject matter. I have never
read Clone before, and while this cover
does not tell me anything about the story as a whole, it does tell me that it
is (or at least should be) exciting. The
quality of the art itself is great as well.
Everything is hyper-detailed, which makes the fact that this woman is
hanging out of an airplane while firing a gun believable in an unbelievable
kind of way. Hell, even the logo is
clear and readable. Well done all
around.
9/10 – It’s an action movie in a comic cover, well done.
Story:
Dialogue is
pretty sparse, especially in the early-going, but the story does move right
along. This is a good thing in some
respects as it gives Ryp’s art a chance to really star (more on that in a bit)
but it does make for a short read.
Writer David Schulner has done a decent job of crafting a story that,
while it does feel a bit like it’s been done before, at least has the
possibility of finding its own voice. There
is an interesting sub-plot with the vice president and some guy that isn’t
identified, but he scowls a lot so I assume he’s a bad guy. It shows where the loyalty lies for the vice
president when he ultimately makes his decision and sets up a very sinister bad
guy for future use. The big reveal that
the individual that I assume is the main character is the “original”, the one
that all of the clones come from, and that he is dying, is a nice twist. You can go into a story like this thinking
one of two things, that the main character is the original or that he is one of
the clones. Either way, it feels like a
more grounded version of Marvel’s Multiple Man.
With the government conspiracy angle that arises though, it is possible
that this will actually be an effective story upon its completion.
Even at
this stage of the game, where you expect the first story-arc to be winding
down, the nuggets placed for future stories are not only appreciated but are
downright delightful. It’s obvious that
Schulner has a lot of faith in this and is ready and willing to reward those
readers that share his faith. None of
the characters are inherently likable, there isn’t enough dialogue there for me
to form an opinion, but some of the situations that he puts the characters
through makes you feel for them a bit, and I have a feeling if I had read the
previous four issues I may be more invested in the characters themselves. This may be his intent though as the plot of
the story, at least in this issue, takes precedence. That’s an artistic interpretation though and
it’s specific to the creator on how he wants to drive the plot forward. I am more of a character driven plot guy
myself, but I absolutely can see the other side. It’s possible that read in trade paperback
form, more of a balance will be struck.
7/10 – It’s good, though a bit light on the dialogue for my
tastes. I can see a solid base though,
and it is an intriguing storyline that it feels like Schulner has a distinct
vision for.
Art:
Let’s
get this out of the way right off the bat.
Juan Jose Ryp, you make good art.
Okay, to be a bit more specific, the amount of detail that he puts into
each page and each image on said page is remarkable. This is not even counting the stippling
effect, which has to be a brush in Photoshop right? There’s no way that is done by hand as
consistently as it is. I am still
impressed, don’t get me wrong. In fact
the first thought that crossed my mind when I looked at the first page was “How
does he stay on schedule?”
This is the page that made me stand up and take notice right out of the gate.
You can see a lot of Geoff Darrow in all of the minute
details that he puts into his work.
Nothing seems out of place, and he doesn’t sacrifice essential elements
like perspective and anatomy for detail, nor does he use that detail to just
cover up flaws in his own ability.
There is no
cookie-cutter face for the characters here (which is saying a lot in a book
called Clone) and everyone seems to
be sporting an expression that is appropriate for the situation they are placed
in. It’s this manic attention to detail
in all aspects of the artwork that make Ryp’s work stand above that of his
peers.
It should
also be noted that colorist Felix Serrano does a great job with keeping
everything realistic and using light and shadow effectively in conjunction with
the massive amount of detail.
There is so much detail and acting in a bunch of nonessential characters here. It's like they each have a story to tell and aren't just cardboard cutouts.
You can tell he's the bad guy because he always has this scowl every time you see him.
The only flaw in Ryp's work is that the amount of detail can often make the women look mannish and that her lips look like a kielbasa.
9/10 – This was an impressive artistic undertaking and from
all of the promos for the previous four issues along with the preview for issue
six, Ryp has been nothing if not consistent.
Overall: 8/10 – The story was promising and the artwork is
outstanding. Highly, highly recommended.
Hello, Thank you for your review. I glad you like. Just a clarification: The stippling is handmade, I can assure you :)
ReplyDeleteJuan Jose Ryp
Than count me as doubly impressed. How far ahead do you work to put so much detail into everything and not be six months behind?
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